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Author Topic: (Updated 4/15) A Work In Progress: Full 32 x 64 Paperdoll (RMXP)  (Read 12661 times)

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Frog

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(Updated 4/15) A Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« on: February 02, 2007, 04:55:28 PM »
32 by 64 Paperdoll: A Work In Progress

OK, people. This is a work in progress. There is no deadline, and I don't want to be pressured for one. I do a little every week. When I do actually finish, it will all be properly set up and aligned correctly in a Kay-No sheet. I'm going to do the item icons last, and they will not just be copies of the paperdolled item. They'll be smooth and original. OK, so the armor goes with these sprites, which I edited from the CharaMaker original sprites. The hair and the eyes will be added under the assumption that you will replace the Eclipse Evolution "legs" with the eyes and the "head" with hairstyle/color. If you are using TE, I'll also have a version with them just on the naked sprite.


This is a LOT harder than it looks. It's a VERY slow process. These aren't just copied off of other sprites. Those sprites are not aligned to mine. Standardizing them to my sprite is VERY difficult. I do not want any complaints!!! >_<


And here's a little preview.




Images are down -> resource down -> locked & unstickied.

« Last Edit: June 20, 2008, 10:23:00 AM by Godlord »
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Zephyr

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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #1 on: February 02, 2007, 05:54:57 PM »
Thou art awesome.
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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #2 on: February 02, 2007, 05:56:58 PM »
Nice Frog :D
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jackal27

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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #3 on: February 02, 2007, 06:56:51 PM »
Those are sweet so far, I'm using them, I don't care how many people do as well, I'll do it better :P haha
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cronius

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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #4 on: February 02, 2007, 07:25:00 PM »
Very good. May I ask what program you are using to do this in?
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Timus

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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #5 on: February 02, 2007, 11:42:04 PM »
Yay, also Frog, if you want i have over 80 paperdolled items around about if you wanna use em....
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Frog

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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #6 on: February 03, 2007, 08:22:15 AM »
They probably don't fit my sprites, Timus. Cronius, I use gimp.
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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #7 on: February 03, 2007, 08:24:50 AM »
Looking good Frog. I'm sure this'll be useful to (lazy) people who can't make their own paperdoll sheets ;)
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Re: Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #8 on: February 03, 2007, 11:40:05 AM »
this is awsome :) looks good soo far :)
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Frog

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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #9 on: February 03, 2007, 03:13:18 PM »
Updated :)
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Lucifer

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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #10 on: February 03, 2007, 03:28:06 PM »
Cool Frog Immortal, yes it is a really slow progress try to make it yourself it will take weeks maybe months untill you finished around 200 items already for your game.
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jackal27

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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #11 on: February 03, 2007, 03:49:22 PM »
what about female stuff and sprites?
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Frog

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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #12 on: February 03, 2007, 03:49:57 PM »
got that covered too.. ill post the female paperdoll sprite
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #13 on: February 03, 2007, 05:54:08 PM »
Hmm, Frog, your sprites and kinda different with the legs to mine, we could make adjustments, anyway, ill give em to ya when you almost done, it will be easier that way....

Also, dont you find GIMP annoying how it has different windows, cause you have to like choose your brush, then go into the other window, and even then sometimes it goes back into the other window, its really frusterating.....
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #14 on: February 03, 2007, 06:11:35 PM »
Well Timus, you could always give them to me. <_<;;

Hey Frog, is there anything I can do to help? I've got a little Photoshop experience, and this project is something I'd like to help out with if you don't mind.
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Frog

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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #15 on: February 04, 2007, 06:26:04 AM »
well, u could do some items independently. that could help
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #16 on: February 04, 2007, 09:41:35 AM »
Anything specific? Well, I can't really sprite and stuff, but I can crop/recolor/etc. As long as I'm not making anything from scratch, I can do it well. I think...
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #17 on: February 04, 2007, 10:35:29 AM »
Can you give some examples of how you're doing weapons? Maybe I could help you with that.
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #18 on: February 04, 2007, 11:05:23 AM »
What are you going to do about the new Boot slot in the upcoming EE?
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Re: (Updated 2/03) Work In Progress: Full 32 x 64 Paperdoll (RMXP)
« Reply #19 on: February 04, 2007, 11:41:47 AM »
Special soles?  :P Like "Dash Soles" and "Firewalk Soles"  I drew one.. for waterwalking.. it makes your feet ripple... :P
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