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Pages: [1] 2
Site Author : Topic: My own quest script  (Read 6086 times)
0 Members and 1 Guest are viewing this topic.
June 20, 2006, 05:59:28 PM
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    can someone see if there are any bugs

    add this in scripted NPC
    Code: [Select]
       Case #
            Call QuestMaster(index)


    Then put this at the bottom of your main
    Code: [Select]
    '***********************
    Sub QuestMaster(index)
    '***********************
    Dim Map
    Dim Level
    Dim StartMsg
    Dim ItemTake

    Map = GetPlayerMap(index)
    Level = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "LevelNeeded")
    StartMsg = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "StartMsg")
    ItemTake = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "ItemNeeded")

    'This will exit the sub if they are not the right level
    MyVar = GetPlayerLevel(index)
        If MyVar = > Level Then
        Exit Sub
        End If

    'This give the start message
    Call PlayerMsg(index, "" & StartMsg & "", 14)
    'This checks for the item
    MyVar = GetPlayerInvItemNum(index, 1)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 2)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 3)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 4)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 5)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 6)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 7)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 8)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 9)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 10)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 11)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 12)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 13)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 14)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 15)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 16)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 17)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 18)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 19)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 20)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 21)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 22)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 23)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 24)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    MyVar = GetPlayerInvItemNum(index, 25)
        If MyVar = ItemTake Then
            Call TakeItem(index)
    Else
    'You can edit the message, it says the person does not have the required item
        Call PlayerMsg(index, "You can not finish the quest right now, you are missing the required item.", 15)
    End Sub

    '***********************
    Sub Give_Item(index, number, durability)
    '***********************
    Dim slot

    slot = 1
    Do While slot < 25
    If Getplayerinvitemnum( index, Int( slot ) ) = 0 Then
    Call SetPlayerInvItemNum(index, Int( slot ), Int( number ) )
    Call SetPlayerInvItemDur(index, Int( slot ), Int( durability ) )
    Call SetPlayerInvItemValue(index, Int( slot ), Int(0) )
    Call SendInventoryUpdate(index, Int(slot) )
    slot = 25
    End If
    slot = slot + 1
    Loop
    End Sub

    '***********************
    Sub quest_Take_Item(index, number, value)
    '***********************

    Dim slot
    Dim initial
    Dim final
    Dim taken

    slot=1
    Do While Int(slot) < 25
    If taken <> 1 Then
    If Getplayerinvitemnum(index,Int(slot)) = Int(number) Then
    If Int(getplayerinvitemvalue(index, Int(slot))) >= Int(value) Then
    initial = Int(getplayerinvitemvalue(index, Int(slot) ) )
    final = Int(initial) - Int(value)
    If Int(final) <= 0 Then
    Call setplayerinvitemnum(index, Int(slot), Int(0) )
    Call setplayerinvitemvalue(index, Int(slot), Int(0) )
    Call setplayerinvitemdur(index, Int(slot), Int(0) )
    Call SendInventoryUpdate(index, Int(slot))
    taken=1
    Else
    Call setplayerinvitemvalue(index, Int(slot), Int(final) )
    Call SendInventoryUpdate(index, Int(slot) )
    taken=1
    End If
    End If
    End If
    End If
    slot = slot + 1
    Loop
    End Sub

    '***********************
    Sub TakeItem(index)
    '***********************
    Dim ItemTake
    ItemTakeNeeded

    ItemTake = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "ItemNeeded")
    ItemTakeNeeded = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "Amount")

    'This take the item and checks if they have the right amount
    MyVar = GetPlayerInvItemValue(index, 1)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 1)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 2)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 2)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 3)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 3)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 4)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 4)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 5)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 5)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 6)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 6)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 7)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 7)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 8)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 8)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 9)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 9)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 10)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 10)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 11)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 11)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 12)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 12)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 13)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 13)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 14)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 14)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 15)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 15)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 16)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 16)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 17)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 17)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 18)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 18)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 19)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 19)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 20)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 20)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 21)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 21)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 22)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 22)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 23)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 23)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 24)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 24)
            Call SetXP(index)
    MyVar = GetPlayerInvItemValue(index, 25)
        If MyVar = ItemTakeNeeded
            quest_Take_Item(index, ItemTake, ItemTakeNeeded)
            Call SendInventoryUpdate(index, 25)
            Call SetXP(index)
    Else
    'Edit this message if you want, it says they don't have the right amount
        Call PlayerMsg(index, "You can not finish the quest right now, you are missing the required amount.", 15)
    End Sub

    '***********************
    Sub SetXP(index)
    '***********************
    Dim XP
    Dim GiveItem
    Dim GiveDur
    Dim EndMsg

    XP = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "GiveXP")
    GiveItem = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "GiveItem")
    GiveDur = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "GiveDurability")
    EndMsg = GetVar("scripts\mapextras\" & Map & ".ini", "QuestMaster", "EndMsg")

    'this give the xp, item, and end message
    Call SetPlayerExp(index, GetPlayerExp(index) + Int(XP))
    Give_Item(index, GiveItem, GiveDur)
    Call PlayerMsg(index, "" & EndMsg & "", 15)
    End Sub


    Instructions

    make the npc scripted, and for the map he is on make an ini file named with the map he/she is on.
    Example: 5.ini

    now put this inside the ini file

    Code: [Select]
    [QuestMaster]
    Name= < quest name
    StartMsg= < Msg on start
    LevelNeeded= < level needed to do quest
    ItemNeeded= < item # needed
    Amount= < how many
    GiveItem= < item prize number
    GiveDurability= < durability on prize
    GiveXP= < xp given to quester
    EndMsg= < msg when quest is completed



    any bugs or errors I may have made? plz tell me I'm just starting at this

    Credit to Baron for Sub quest_Take_Item and Sub Give_Item
    also me for writing questmaster  8)

    I wrote this cause I couldn't get Baron's quest script to work

    aslo put the ini file in scripts/mapextras folder
    Logged

    l33t

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    June 21, 2006, 09:30:04 AM
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    Not entirely sure, but this might be case sensitive.  For example ;
    Quote

    setplayerinvitemvalue


    to

    Code: [Select]
    SetPlayerInvItemValue
    Logged

    Am currently working on something big, will take a few months. Let me know Via MSN or Email if you need me or help with scripts, cause I dont visit here as often as I'd like.

    Xbox Live - TsB SniperWolf
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    Email - Fulou@nebulanetwork.com



    June 21, 2006, 11:07:42 AM
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    baron made that part from his quest script
    Logged

    l33t

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    June 21, 2006, 11:45:23 AM
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    Quote from: Fulou
    Not entirely sure, but this might be case sensitive.  For example ;
    Quote

    setplayerinvitemvalue


    to

    Code: [Select]
    SetPlayerInvItemValue


    *sigh* code is not case sensitive.

    This is not the issue.
    Logged


    Apparently ICT thinks that:
    [ 98% of Eclipse forums thinks baron is cool. Put this in your signature if you are on of the 2% that knows he's an asshôle ]

    If I'm only pissing 1 in 50 people off, I don't think that is too bad at all :D
    June 21, 2006, 02:31:35 PM
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    so whats the problem then?
    Logged

    l33t

    Don't E-mail me cuz I won't reply anyway
    June 22, 2006, 09:26:23 AM
    chizzlexd23
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    does it work?
    Logged
    June 23, 2006, 07:29:57 AM
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    I'm not sure I need some1 to debug it
    Logged

    l33t

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    June 23, 2006, 11:45:45 AM
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    MyVar = GetPlayerLevel(index)
        If MyVar = > Level Then
        Exit Sub



    You forgot an End If there. Maybe that's the whole problem.
    Logged

    Ilnair
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    June 23, 2006, 11:50:21 AM
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    where do I put the end if?
    Logged

    l33t

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    June 23, 2006, 11:59:02 AM
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    In this case right below the exit sub.
    Logged

    Ilnair
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    June 23, 2006, 12:32:23 PM
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    does it work now? and how do I make it end if it can't get the item?
    Logged

    l33t

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    June 23, 2006, 12:46:09 PM
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    I dont see any errors but im not an expert and my server is down or id try it out.
    Logged
    June 23, 2006, 01:23:37 PM
    The Uber-Scriptor
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    Hmm, I dunno what's wrong with this one, looked at it a few times, can't find any real errors, sorry.


    I'll have another look tomorow, when I'm rested up.
    Logged

    Ilnair
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    June 23, 2006, 02:42:31 PM
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    hehe just try it yourself...and see what errors you get :P
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    thinks godlord is an crazy dutchie :D
    June 23, 2006, 08:33:09 PM
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    how do I make it exit the sub if it can't get the item?
    Logged

    l33t

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    June 23, 2006, 11:39:14 PM
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    just
    If can'tgetitem(dunno the commandforthis) Then
           Exit Sub
    End If
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    June 25, 2006, 03:50:25 PM
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    can some1 post the script how it is now after all these revisions?
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    Fighting 4 Peace, Is like duck ing 4 Virginity!
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    June 25, 2006, 04:31:53 PM
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    I edit it all the time when I fix it... just gotta make the sub exit when it can't get the item
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    l33t

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    June 28, 2006, 09:27:39 AM
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    please can some help me here, it's almost complete... I just need it to exit sub if it can't get the item...
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    l33t

    Don't E-mail me cuz I won't reply anyway
    June 28, 2006, 10:06:55 AM
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    User No : 1069
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    I'm trying to learn this in the process of self-teaching scripting.
    Pls, when finished post script and ,pls, give me a through tutorial on how to setup!
    I've tried to make some spell and item scripts, but none of them worked!
    So, pls give me step by step guide.....?!
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